Game Informer: I grew up in the era when Grand Theft Auto was basically contraband. In 2003, my friends and I pitched in to buy a copy of Vice City and shared it amongst one another, out of the eyesight of our parents, who had all been worked into a fearful frenzy by articles in USA Today about the game’s prostitution and violent propensities. Grand Theft Auto wasn’t just a game to us but was a central part of our adolescence, the kind of all-caps MATURE thing we experienced as an act of rebellion as much as a fun doodad to pass the time.
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