Anthem review – QuarterToThree | N4G

This is Anthem. It’s loading screens on loading screens on loading screens. It’s an inventory menu that you can’t access unless you’re home. It’s brain-dead enemies that sometimes forget they’re fighting you. It’s multiplayer that doesn’t care about synergy or tactics. It’s loot that bores you and doesn’t seem to matter until the end of the campaign. It’s non-player characters vomiting their life stories at you. It’s BioWare ignoring the lessons learned in the rest of gaming and throwing their hands up in surrender. It’s a sad trombone.

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