Sekiro is also utterly gorgeous thanks to its Japanese palette that mixes bloodshed with mythology, and the increased sense of aggression and adventure makes for a very different game when compared to its predecessors that were developed at From Software. Naturally, I had some questions. Fortunately, From Softwares Yasuhiro Kitao and his translator had some answers for me, when we chatted during an E3 2018 session where a lengthy slice of Sekiro was shown off behind closed doors.
Be the first to comment